Year 6: Computer Science 2 - Inputs and variables
Content Name
Year 6: Computer Science 2 - Inputs and variables
Content Type
Lesson
Description
This unit covers concepts such as events, variables, sprites, prompts, algorithms, and debugging. These are essential for understanding how programs work and how to create interactive applications.
Curriculum
- CountryEngland- Key Stage:Key Stage 2- Years:Year 6- Subjects:- Computing
 - Topics:None- Programmes of Study:- design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
- use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
- use sequence, selection, and repetition in programs; work with variables and various forms of input and output
 
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