Year 6: Computer Science 2 - Inputs and variables

Content Name

Year 6: Computer Science 2 - Inputs and variables

Content Type

Lesson

Description

This unit covers concepts such as events, variables, sprites, prompts, algorithms, and debugging. These are essential for understanding how programs work and how to create interactive applications.

Curriculum

  • Country

    England

    Key Stage:

    Key Stage 2

    Years:

    Year 6

    Subjects:

    • Computing

    Topics:

    None

    Programmes of Study:

    • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
    • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
    • use sequence, selection, and repetition in programs; work with variables and various forms of input and output

Custom Tags

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