EaRL 2 Coding Robot

EaRL 2 Coding Robot

Product Resources

He’s back, even better than before! Shoot for the stars with the new and improved EaRL 2 Coding Robot from Hope Education. Designed by Computing specialists, EaRL 2 is the perfect programming resource to support pupils in taking their first steps towards coding success, from EYFS all the way to Key Stage 2.

EYFS, Key Stage 1, Key Stage 2

Year 5, Year 6, Reception, Year 1, Year 2, Year 3, Year 4, Age 0-2, Age 2-3, Age 3-4

  • Computing
None
  • use logical reasoning to predict the behaviour of simple programs
  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
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