EaRL 2 Coding Robot
EaRL 2 Coding Robot
Product Resources
He’s back, even better than before! Shoot for the stars with the new and improved EaRL 2 Coding Robot from Hope Education. Designed by Computing specialists, EaRL 2 is the perfect programming resource to support pupils in taking their first steps towards coding success, from EYFS all the way to Key Stage 2.
EYFS, Key Stage 1, Key Stage 2
Year 5, Year 6, Reception, Year 1, Year 2, Year 3, Year 4, Age 0-2, Age 2-3, Age 3-4
- Computing
None
- use logical reasoning to predict the behaviour of simple programs
- understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
- create and debug simple programs
- use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
- design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
- use sequence, selection, and repetition in programs; work with variables and various forms of input and output