Y3 Computer Science 2 Loops and events
Content Name
Y3 Computer Science 2 Loops and events
Content Type
Lesson
Description
This unit plan teaches students about using loops to make programs more efficient and how to create games using multiple event blocks.
Curriculum
Country
EnglandKey Stage:
Key Stage 2Years:
Year 3Subjects:
- Computing
Topics:
NoneProgrammes of Study:
- use sequence, selection, and repetition in programs; work with variables and various forms of input and output
- design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
- use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
Custom Tags
None
